![]() PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits) GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_filter_anisotropic not found no supported texture compression method found Trying to load "rd-vanilla_x86.dll" from "C:\GOG Games\Star Wars Jedi Knight This won't fix anything but it'll help us diagnose the problem a bit easier.Ĭ:\Users\user\Documents\My Games\OpenJK\baseĬ:\GOG Games\Star Wars Jedi Knight - Jedi Academy\GameData\base\assets3.pk3Ĭ:\GOG Games\Star Wars Jedi Knight - Jedi Academy\GameData\base\assets2.pk3Ĭ:\GOG Games\Star Wars Jedi Knight - Jedi Academy\GameData\base\assets1.pk3Ĭ:\GOG Games\Star Wars Jedi Knight - Jedi Academy\GameData\base\assets0.pk3Ĭ:\GOG Games\Star Wars Jedi Knight - Jedi Academy\GameData\base Copy/paste the contents of that file here. This will write the contents of the console to My Documents\My Games\OpenJK\output.log. Load up OpenJK, bring down the console by pressing the key to the left of the 1 key and then entering /condump output.log and press Enter. If none of the above works, then we need a bit more information.It might be that some existing settings don't play nicely with your upgraded Windows 10 installation. Try renaming this to and start OpenJK again to see if that fixes the FPS issue. In My Documents\My Games\OpenJK\base, there should be a file called openjk.cfg.You can download the Intel graphics drivers for your CPU here: and choose "Intel® Graphics Driver for Windows* " I don't see any mention of a dedicated graphics chip so I'm guessing you have an integrated one. Make sure your graphics drivers are up to date.
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